Please turn JavaScript on

Museumofplayfeed

Click on the "Follow" button below and you'll get the latest news from Museumofplayfeed via email, mobile or you can read them on your personal news page on this site.

You can unsubscribe anytime you want easily.

You can also choose the topics or keywords that you're interested in, so you receive only what you want.

Museumofplayfeed title: Homepage - The Strong National Museum of Play

Is this your feed? Claim it!

Publisher:  Unclaimed!
Message frequency:  0.14 / day

Message History

I’m always surprised that more people don’t ask “What’s in a Conservator’s Toolkit?” because we usually have some rare and very cool favorite tools at our disposal for various tasks. Not your typical screwdriver, hammer, tape measurer stuff, I’m talking about tools you really wouldn’t find universally or at your local hardware store. What’s even more interesting is that each ...


Read full story

In the fall of 1950, Charles Schultz’s first Peanuts comic strip ran in the daily newspapers. The comic centered on the disenchanted figure of Charlie Brown and a cast of characters with realistic faults and deep observations about daily life. Schultz introduced Charlie Brown’s dog, Snoopy, in the third comic strip. Snoopy first won my heart during a meet and greet a...


Read full story

A museum about play tends to attract employees who love to play, and that leads to office conversations about toys we’ve seen recently, how our new hobbies are going and, of course, what video games we’re playing. Recently, some colleagues and I were chatting about what we would be playing when we got home and I, realizing how I was about to sound, answered Two Point Muse...


Read full story

While licensed titles dominated the Game Boy Advance, some developers looked to create more ambitious titles for Nintendo’s handheld. Gatehouse Games, comprised of former members of Core Design, the studio responsible for Tomb Raider, hoped that “Spiralstone” would be the next big hit. While early prototypes were made, the game would ultimately never hit store shelve...


Read full story