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Title of Hookshot, Charge Beam, Revive: "Hookshot, Charge Beam, Revive – A Video Game Design Blog"

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Does anyone remember when Sony copied the Nintendo Wii and released the PlayStation Move?

As a dork who actually likes the Wii and its quirky motion controls (when done right that is), I’ve been curious about the PlayStation Move and its silly bubble wand controller for years now. Could it match the Wii’s godlike precision aiming? Would it be worse? Would it be bett...


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The Shmup, or “shoot ’em up,” (or STG), is one of the foundational genres of the video game medium. It’s literally as old as Space Invaders. This genre is known for its punishing difficulty yet highly appealing arcade action. These games may look simple — all you do is move and fire — but they can hide a lot of mechanical complexity under the hood. They’re easy to pi...


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Did you know you can flip the Switch on its side and play some games with the screen vertical?

This mode is called “Tate Mode.” Back during the arcade’s golden age, many games like Donkey Kong and Dig Dug were designed with a vertical screen orientation in min...


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It has been difficult for me to review Nintendo games recently. I’ve tried on multiple occasions to write a review for both The Legend of Zelda: Echoes of Wisdom, and for Metroid Prime 4; and yet, I cannot muster the words from within me. Why do I feel this way?

On the surface, everything should be fine. It’s fun to experiment with different echoes...


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